Dr. Evile’s Robo Generator

Original blue and yellow robot generator illustration
Dr. Evile's Robo Generator. Original title screen featuring Dr. Evile.
YOUR POWER00
HOUSE TARGET??Hidden · 11–15
Safe through 16Overload 17+
0

Match the house target. Stop before the red zone.

How to play

Pull the handleEach robot adds 1–14 power.

Press Lock-InMatch or beat the hidden 11–15 target. Ties win.

Stop before 1717 or more overloads the machine.

Try againPress Replay after a win or loss.

Keyboard: Tab to a control, then Enter or Space. No timer.

Back to the Lab

Original Processing artwork · Browser adaptation, 2026

DR. EVILE’S OPERATOR GUIDE

How to power the machine

  1. Press Start, then pull the illustrated lever on the right to draw a robot worth 1–14 power. Values can repeat.
  2. Press the red Lock-In button on the left when you want to stop.
  3. The house has a hidden target between 11 and 15, fixed for the round. Match or beat it to win; ties win.
  4. Reach 17 or more and you overload immediately. Press the illustrated Replay button for a fresh round.

Play is paused while this guide is open. Use Tab, Enter or Space for the controls. Escape closes this guide.

View the original illustrated instruction sheetOriginal illustrated instruction sheet showing the gauge, robot, lock button and lever.

Archive artwork, shown unchanged. The corrected browser rules above take precedence where the old sheet differs.